Posts
This is a raw archive of posts from abstractmachine.
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2021
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2020
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2019
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2018
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2017
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2016
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2015
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2014
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2013
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2012
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2011
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2010
- l'esthétique ludique
- Traks
- Mur communicant:Territoire
- Image-paysage
- Museogames
- memoWii
- Seminar: Algorithms + Physicalization
- Bob Catch – un jeu pour wii
- Programmation artistique avancée avec OpenFrameworks
- Introduction à la programmation artistique avec Processing
- Scolu
- T-Shirt Classe-Objet
- Portrait
- Toxi
- Livre Processing
- Controleurs multiples
- Processing, en français
- Multi-touch demo reel
- Live Animal
- Mur communicant
- Paramkebi
- mode:demo
- Peep-Show
- eyePhone
- Dessin génératif (AOC Hypermédia)
- Video Gamerz'05
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2009
- twothousandten
- Retranscription automatique
- ofxiphone+MapKit
- bitPong
- Memo
- WJ-Spots, print edition
- Sound objects
- Temporal divergence
- Sirènes et blablabla
- WJ-S
- code_source
- Déclaration de guerre
- Goodnight Sweet Tweets
- Media Design
- Ethical dilemma
- Invaders! video
- Horse Simulator
- void draw(){ background(0, 0, 255); }
- Festival Gamerz 04
- twothousandnine
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2008
- Neige
- Vision Factory
- Processing Monsters
- CCC
- The Monstruous Image
- Video links
- abstractmachine.is
- Terror aus den Wolken
- Discreet_Clocks:Shy_Clk
- Weekend Update Giant Megapixel Touch-Map
- Design algorithmique
- openframeworks::cours()
- OpenFrameworks::learn()
- Zoog for President!
- Processing 101
- Internet, mon amour
- Some context...
- Invaders!
- OpenCV for Processing
- Young, old, furry, slippery
- Director[11] = #@§!
- Workshop in Puglia
- Code rap
- The double-bearded frenchman
- Magic Marker versus Magic Screen
- Dear diary...
- Antagonisme et imbrication
- Embedded Fonts
- Plot's Mountain Getaway
- Le mythe de la mite
- L'orientation algorithmique
- Art du code, Bordeaux
- PAlib
- Purpose Machines
- Franchouillard
- Allons enfants de la patrie!
- MbN
- Esthetiques speculatives
- C'est toi la patate !?
- Gamerz 0.2
- Joystick
- Edge Detection
- playVision
-
2007
- registerDraw()
- Camouflage
- YouTube Xmas Special
- the pixel as residue
- pixels^3
- Immédiat
- new String();
- Studio Lentigo
- Objects
- Stop making sense
- Pakistan
- De l'objet de laboratoire au sujet social
- École d'Arts Paris-Cergy
- Algorithmic Writing Systems
- Art-oriented Programming++
- (music_thing)^3
- Culture libre, culture hacker
- Complexity and Gestalt
- Discrete computations in continuous planes
- Arrays
- Quantum Randomizer
- Travel plans
- Des crochets pour tous[]
- Snowy Tree Cricket
- String programming
- Sloveniarof
- abstract classes
- Bad Apple
- Polymorphism
- seconde nature
- re-synchronize
- Beneath the Surface...
- Synchronizer 0.9.8 public beta
- Flash in the pan
- !shadows
- Shoot an Iraqi
- "the sexual act is in time what the tiger is in space"
- Darkgame
- Gameworld
- Wind + Snow & Hot Air
- Chicago Art Institute + École des médias
- Overload
- livecoding au Quai
- Flash Festival 2007
- Laboral
- Gameworld
- Black Hair Documentary (or, how to navigate the internet through passive surfing)
- Bug fixes
- Culture du cœur
- Maneki-Neko
- Playlist
- Helvetica*
- The Decaying Body of Baudrillard
- Stereoscopic Processing, Torque, zzzzzz...
- Livecode
- Mobile (tutorial)
- Arduino Bluetooth
- iDRM
- Logique de la sensation
- Conference at UC Davis
- echolocation
- private\public
- openframeworks
- Dorkbot-Paris (enfin), Ordigami & other news
- Synchronizer
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2006
- Crypt
- Wrap-up
- Induction coils, etc.
- while(!finished) {
- Mountain plots & crypt\ology
- wrapping paper
- rand()%
- ENIAROF 0.2
- Gameboy vs. ENIAROF
- Fun
- progress bar = 75%
- Transatlab Remote Classroom
- Arduino-Wiring
- &¡¿@#!
- ATO
- bitgenerations
- We (heart) jankenpopp
- Apple...meet Ralph Baer
- 2600 vs. Playstation 3
- Audio Sites
- Théorie des hyperpassoires et de la bulleicité
- More manifestos
- Easydesign
- Forced Labor
- Waiting For Turing
- Déplacements
- ENIAROF 0.2
- Canal+ appearance
- Prix Argos
- anti3?
- Webwaste @ montréal
- Lexique de l’interactivité
- Bitbox
- Image-oriented objects
- Arborescence ’06
- Boycott? BOYcott!
- Villette Emergences 2006
- Special guest on N.I.B.
- artfuture cubed demo
- abstractmachine_v87d6
- YouCubed
- 8=8=Regarde
- San Jose Mercury News Article
- abstractmachine v87D6
- More ³ pictures
- Bloody Abstractions!
- abstractmachine go home!
- Punkoid Distorted Donkey Kong, Abstract Football, Deviant Rainbows and Infernal Machines
- 8=8=11h30=17h00
- 8=8 @ Scopitone
- Locus Sonus call for applications 2006-2017
- Processing does MIDI
- Jeux video et ses réappropriations artistiques
- Interview
- Art, Videogames, and Play
- BYORC Music
- Spam, spam, spam, spam, ...
- ^3 Terminal
- Webwaste @ Prix Möbius
- ^3 Update
- Re: Feed me, Feed me!!!
- Diagram, Procedure, Algorithm
- Semaine thématique : édition
- The Great Schism
- Assises nationales des écoles d’art
- Esthétique des nouveaux médias
- FACE Virtual Artist Lecture Series
- La chute
- Processing(d*3) Workshop
- Collaborative Forms
- Plot
- pushpop
- DOGMeNIAROF
- Hypertable friends
- Processing PDF
- Nouveaux nouveaux nouvelles
- g.image
- Internet2 & the accident
- Yet Another Book on “New Media"
- Ogle
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2005
- What's with the ‘K’?
- Liberté, égalité, fraternité (et DRM)
- Drawing On My Server
- Wiring
- The Game Machine
- Code Tree
- Processing Applications
- GBA Export
- *Under construction...
- When Lola gets Bored with Disney
- Concrescence
- Shockwave3d + Safari Play Together
- Director anyone?
- Hello World!
- More Processing classes
- instruments + plateformes interactives
- Parachute article
- 8=8
- Arborescence '05
- Processing
- ^3
- Ooo
- ENIAROF
- ENIAROF Contributions
- ENIAROF Video Arcade
- The Signal (images)
- Game Over
- Nature
- Unreal Art
-
2004
- MacPaint
- Gameboy Advance + Director
- wwwwwwwww.jodi.org
- Little Red Riding Hood
- Image/ine
- Jouable Book
- Jouable Exhibition
- The Consensual Fantasy Engine
- My Desktop Diary
- The Signal
- Pizza Party
- Colloque Jouable
- C_TE
- “Tout un programme”
- “Clash Scratch Flash”
- Concrescence @ Nemo
- Play!
- PLAY+MOBILE
- F1 Racer Mod
- Smash It!
- Space Invader
- twothousandfour
-
2003
- Web Stalker
- Big Brother
- Macintosh
- oNLine System (NLS)
- The Thousand Faces of Buddha
- Hypercinema article
- Concrescence @ H2PTM
- How To Win Super Mario Bros
- Remap
- Program, sound, & langauge
- Conference + Workshop ENSAD
- Collective Spaces
- Servovalve
- Urbaniser - T1
- Messa di Voce
- Red vs. Blue
- Sonic Wire Sculptor
- Super Mario Clouds
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2002
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2001
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2000
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1999
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1998
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1997
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1996