UCLA Gamelab

Douglas Edric Stanley

2013.04.04

On April 1-3, 2013, The UCLA Game Lab collaborated with the Swiss Cultural Institute Swissnex in a workshop that combined UCLA students with eight students from Geneva and two of their gaming professors.

Benjamin Gattet, Workshop UCLA Game Lab + HEAD Media Design
Mathias Dörfelt, Workshop UCLA Game Lab + HEAD Media Design
Mark Essen, Workshop UCLA Game Lab + HEAD Media Design
Khalil Klouche, Workshop UCLA Game Lab + HEAD Media Design
Camille Morizot, Khalil Klouche & Chris Reilly, Workshop UCLA Game Lab + HEAD Media Design
Khalil Klouche & Chris Reilly, Workshop UCLA Game Lab + HEAD Media Design
Tyler Stefanich, Workshop UCLA Game Lab + HEAD Media Design
Workshop UCLA Game Lab + HEAD Media Design
Workshop UCLA Game Lab + HEAD Media Design

The workshop involved a game-jam type process with small groups of two or three students. We used the new Game Lab developed tool Arduinity which allows games made in Unity to communicate with the physical world using Arduino. We also crafted some physical props and sculptures that were then used to interact with the digital games.

Eddo Stern, Workshop UCLA Game Lab + HEAD Media Design
Chris Reilly, Douglas Edric Stanley, Emilie Tappolet & Nikita Arefkia, Workshop UCLA Game Lab + HEAD Media Design
Chris Reilly, Workshop UCLA Game Lab + HEAD Media Design
Workshop UCLA Game Lab + HEAD Media Design
Raphaël Muñoz, Workshop UCLA Game Lab + HEAD Media Design
Nick Crockett & Nikita Arefkia, Workshop UCLA Game Lab + HEAD Media Design
Workshop UCLA Game Lab + HEAD Media Design
Camille Morizot, Workshop UCLA Game Lab + HEAD Media Design
Workshop UCLA Game Lab + HEAD Media Design