The Game Gazer exhibition showed off games, playful installations and applications at Swissnex San Francisco during the Game Developers Conference 2013. The show was organized by Swissnex San Francisco, in partnership with the Masters in Media Design at Geneva University of Art and Design (HEAD – Genève), the UCLA Game Lab and the Game Design department of the Zurich University of the Arts (ZHdK).
- Exhibition: Game Gazer
- Location: Swissnex San Francisco
- Dates: 26.3–4.4 2013
- Curators: David Eliott, Sophie Lamparter, Andrea Müller, Daniel Sciboz, Douglas Edric Stanley, Eddo Stern
- Artists: Khalil Klouche (HEAD), Baptiste Milési (HEAD), Emilie Tappolet & Raphaël Muñoz (HEAD) with faceshift (AG & LGG Lab, EPFL), Benjamin Gattet (HEAD), Marion Bareil (HEAD), Nadezda Suvorova (HEAD), Julia Garcia-Skrebneva (HEAD), Fabien Duperrex (HEAD), Marine Sergent (HEAD), Benjamin Ben Kemoun (HEAD), Jeremy Spillmann (ZHdK), Ralf Mauerhofer & Stefan Spieler (ZHdK), Marc Gruber & Simon Kovatsch (ZHdK), Binan Woll & Mischa Geiser (ZHdK), Flurin Jenal (ZHdK), Chris Reilly (UCLA), Stephen Ou & Stefan Wojciechowski (UCLA), Lea Schönfelder & Peter Lu (UCLA), Aliah Magdalena Darke (UCLA), Nick Crockett (UCLA), Steven Armhein (UCLA), Mark Essen (UCLA), Peter Lu & Adeline Ducker (UCLA)
- Production assistance: Mary Ellyn Johnson, Johann Recordon, Pierre Rossel
- Institutional Partners: Swissnex San Francisco, Pro Helvetia / GameCulture, HEAD – Genève, UCLA GameLab, ZHdK – Zürich
- Documentation: Douglas Edric Stanley
- Video: Game Gazer (Vimeo)
GAME GAZER – Swissnex San Fransisco from Media Design HEAD - Genève on Vimeo.
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