net_game

Douglas Edric Stanley

2000.12.24

net_game workshop, Douglas Edric Stanley

This 4-day workshop was a follow-up to the net_lego workshop, in that we recycled the floor-based form of projection. Students then learned the basics of programing, as well as issues that arise with image tracking. A video game was designed, in which various net_pacmen could interact with a flashlight controlled Pacman. All ghosts were removed from the game, resulting in a game of cannibalism, hence the name “Ontophage”.